
(this was only an issue in the beta updates) Fixed. Can't attach flak/construction units to cities (but AP is charged).Unable to select PIL (pilot) column on Air / AOG CR tab.CR HQ Tab - Map filter does not filter out HQs in TBs.Fixed - several causes for possible AI crashes were found and fixed. Disbanding and creating depots from the city detail window in some cases could cause a crash to desktop.CR HQ tab “frozen” column rollover text is incorrect.Soviet AI is moving some fort units that should be immobile (Coastal Artillery Divisions and Fortified Regions).It should not be possible to attempt to assign a support unit to a level 0 airbase, but you can attach a support unit to a city/town/urban hex where an airfield is being constructed. Game crashes when a player assigns a support unit to a level 0 (as yet unbuilt) airbase that is not in a town/city/urban hex.It was determined that having certain speech recognition software turned on prevented the game from running. So, a unit in Jan 1942 in heavy snow can have its CV divided by 1.5 up to 3 times if it fails both checks. For each failed check, the defense value is modified an additional time.

In addition, once in combat, there are admin and land combat rating checks made.

This is reflected in the CV values shown on the map.
